Copyright (C) 2010-2020 Luke Olson
Copyright (C) 2020 Andreas Kloeckner
import numpy as np
import scipy.linalg as la
import scipy.sparse as sparse
import matplotlib.pyplot as plt
import meshpy.triangle as triangle
def round_trip_connect(start, end):
return [(i, i+1) for i in range(start, end)] + [(end, start)]
def make_mesh():
points = [(-1, -1), (1, -1), (1, 1), (-1, 1)]
facets = round_trip_connect(0, len(points)-1)
circ_start = len(points)
points.extend(
(0.25 * np.cos(angle), 0.25 * np.sin(angle))
for angle in np.linspace(0, 2*np.pi, 30, endpoint=False))
facets.extend(round_trip_connect(circ_start, len(points)-1))
def needs_refinement(vertices, area):
bary = np.sum(np.array(vertices), axis=0)/3
max_area = 0.01 + la.norm(bary, np.inf)*0.01
return bool(area > max_area)
info = triangle.MeshInfo()
info.set_points(points)
info.set_facets(facets)
built_mesh = triangle.build(info, refinement_func=needs_refinement)
return np.array(built_mesh.points), np.array(built_mesh.elements)
V, E = make_mesh()
nv = len(V)
ne = len(E)
print(V.shape)
print(E.shape)
print(E.max())
X, Y = V[:, 0], V[:, 1]
(237, 2) (438, 3) 236
plt.figure(figsize=(7,7))
plt.gca().set_aspect("equal")
plt.triplot(X, Y, E)
[<matplotlib.lines.Line2D at 0x7fb9a984f010>, <matplotlib.lines.Line2D at 0x7fb9a984f250>]
Compute the vertex-to-edge connections as V2E
.
print('V shape: ', V.shape)
print('E shape: ', E.shape)
element_ids = np.empty((ne, 3), dtype=np.intp)
element_ids[:] = np.arange(ne).reshape(-1, 1)
V2E = sparse.coo_matrix(
(np.ones((ne*3,), dtype=np.intp),
(E.ravel(),
element_ids.ravel(),)))
print('V2E shape: ', V2E.shape)
V2E shape: (237, 438)
Compute
E2E
, andV2V
.E2E = V2E.T @ V2E
V2V = V2E @ V2E.T
print('V2V shape: ', V2V.shape)
print('E2E shape: ', E2E.shape)
V2V shape: (237, 237) E2E shape: (438, 438)
Plot the vertex degrees.
plt.scatter(X, Y, c=V2V.diagonal(), clip_on=False)
plt.colorbar()
plt.show()
Explain this:
E2E.diagonal()
array([3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3])
E2E.data[:] = 1
num_neighbors = np.array(E2E.sum(axis=0)).ravel()
plt.tripcolor(X, Y, triangles=E, facecolors=num_neighbors)
plt.colorbar()
plt.show()